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Cream of the Crop 20
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Cream of the Crop 20 (Terry Blount) (1996).iso
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ny_010w1.zip
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SAMPLE.CFG
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Text File
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1996-02-29
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20KB
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442 lines
; NY2008 configuration file
;
; Save this file as NY2008.CFG if you want to use it!
;
; If You have multiple configuration files start them with the -C command
; line option. 'NY2008.CFG' is the deafault and will be read if the -C
; option is not specified.
;
; Any text following a semi-colon (;), and blank lines, are ignored.
;
;------------------------------------------------------------------------------
;
; BBS system directory. Indicates where the door information file (drop file)
; can be found. Remove the semi-colon (;) to activate this option.
; You can activate this to the door look for the drop files here or you
; can pass this directory through the command line. I recomend not using
; this option and using the command line instead, that way you don't have to
; have several .cfg files. (command line -Pc:\path)
;
;BBSDir C:\BBS
;
;------------------------------------------------------------------------------
;
; The door's working directory. This is where the door's system files are
; located. Remove the semi-colon (;) to activate this option.
; You can run multiple games when you create a different cfg file and set
; each path different, then all the datafiles will be read from that
; directory. Or if you want to have the data directory different.
; All the door files have to be located in this directory, basically this
; means copy all the files into this directory except the .doc files, the
; .exe file and the ny_jpsrc.zip file. Also the registration key file,
; "KEY.REG" has to be located in this directory. Run the register.exe
; program in this directory!
;
;DoorDir C:\BBS\NY2008
;
;------------------------------------------------------------------------------
;
; The flag file directory. This is where the temporary files are stored. I
; would recomend it to be a RAM disk if you have one as this will make the
; game run faster. If it is nopt enabled the game direcory will be used.
; Remove the semi-colon (;) to activate this option.
;
;FlagDirectory E:\NY2008
;
;------------------------------------------------------------------------------
;
; Check other flags, for multiline messages while waiting for a key every so
; minutes. This olny aplies to when the game sits and waits for user input.
; It defaults to 2. (it can be anywhere from 1 to 60 seconds) The higher it
; is the faster the game would be, but the less REAL TIME and if it's higher
; than 10 online stuff (fights, messages) starts to be slow for people!
;
CheckFlagsEvery 2
;
;------------------------------------------------------------------------------
;
; If DO NOT have a multitasking enviroment (Desqview, OS/2 ... ) uncomment
; this option!
;
;NoMultitasker
;
; You can fine tune the polling by changing the value here. 1500 is
; recomended. Only used if multitasker support is enabled above!
;
PollingValue 1500
;
;------------------------------------------------------------------------------
;
; Local mode override. Forces door to always operate in local test mode.
; Remove the semi-colon (;) to activate this option. When this mode is
; activated, no door information file is required and default settings are
; used for the user's name, location, etc.
; This is also done by the -L command line option. (recomended)
;
;LocalMode
;
;------------------------------------------------------------------------------
;
; If you run a single node only bbs, you can de-activate file flagging,
; temporary file storing, and file locking by activating this option.
; This will give you a slight speed increase as it does not need to check
; for other nodes, online messages, online fight challanges or maintanance on
; another node. If there is any reason two people should be on-line or there
; is any other program, at the same time, that's working with the game files,
; I do not recomend this. If you do not have a Multitasking Enviroment or
; another computer using the drives (Novell Net,...), then it is safe to
; turn this option on. Remove the semi-colon (;) to activate this option.
;
;SingleNodeOnly
;
;------------------------------------------------------------------------------
;
; Door personality setting. This setting selects one of a number of sysop
; interface personalities. Each personality setting emulates the status line
; format and sysop function keys of a particular BBS package. You can turn on
; any personality from the NY2008 personality. To switch to "NY2008"
; personality online press Alt-[F1]. Valid personality settings are:
;
; NY2008 (Player stats)
; Standard (OpenDoors style, similar to RA 1.11)
; PCBoard
; RemoteAccess
; Wildcat
;
Personality NY2008
;
;------------------------------------------------------------------------------
;
; Inter-BBS! ... These options control the InterBBS capabilities of NY2008
; make sure you also copy the SAMPLEIB.CFG to INTERBBS.CFG in your game
; directory and edit it with your information. Read INTERBBS.DOC for more
; Info. The InterBBS option works only for registered sysops of NY2008.
;
; If InterBBS is enabled, uncomment this option by removing the semicolon.
;InterBBS
;
; If you are the InterBBS "operator" BBS uncomment this option. There can
; be only one operator bbs and it's the one that controls the nodelists
;InterBBSOperator
;
; Put down the game number you are joining here, from 0-32000. Make sure
; you put down the right game number here. All members of a game must have
; the same number here.
InterBBSGameNumber 0
;
;------------------------------------------------------------------------------
;
; Game options, here you can specify how many fights is given to every player
; per day, and in how many days to delete inactive players. Only those days
; when somebody plays count. (registered version only)
;
FightsPerDay 20
DeleteAfter 15
;
; The daily percantage interest players get from the money in bank.
; (registered version only, 0 if unregistered)
;
BankInterest 5
;
;------------------------------------------------------------------------------
;
; You can edit the probability of being busted here. First edit the
; percentage of the chance of being busted then if the the player is not
; busted, the SuccessChance percentage what is the chance of being
; successfull. (e.g. BustedChance is 33, so the player is caught 1/3 of the
; time he tries to do this. SuccessChance is 50 means if he is not busted
; he is successfull half the time ... this is simple ... 1/3 of the
; time he is busted, 1/3 of the time he is successfull and 1/3 of the time
; he is not busted but not successfull. (registered version only)
; Remove the semi-colon (;) to activate these options.
;
; Bank robbing:
;BustedChanceBank 33
;SuccessChanceBank 50
;
; Food stealing:
;BustedChanceFood 33
;SuccessChanceFood 50
;
; Raping:
;BustedChanceRape 33
;SuccessChanceRape 50
;
; Stealing from beggars:
;BustedChanceBeggar 20
;SuccessChanceBeggar 50
;
; Smashing up a car (evil stuff and fight event):
;BustedChanceCar 33
;SuccessChanceCar 65
;
; Burning down a school:
;BustedChanceSchool 33
;SuccessChanceSchool 50
;
; Breaking a window:
;BustedChanceWindow 20
;SuccessChanceWindow 95
;
; Poisoning water:
;BustedChancePoison 25
;SuccessChancePoison 33
;
; World Trade Center bombing:
;BustedChanceBomb 25
;SuccessChanceBomb 33
;
;------------------------------------------------------------------------------
;
; You can give credits for registering the door, by typing the name in here.
; Remove the semi-colon (;) to activate this option.
;
;RegCreditTo Nobody
;
;------------------------------------------------------------------------------
;
; ScoreFiles are created everytime on door exit. Set the path and filename
; in here.
;
AnsiScores nyscores.ans
AsciiScores